Worldview Summary: Myths of Antaria & the Continental Structure
Genesis WarThe Ultimate Tactical Saga Reborn, 『Genesis War』
Greetings, this is GM Azidahaka.
The story of Genesis War begins on the continent of Antaria
—a land where the memories of gods, humans, and war are deeply intertwined.
Antaria’s history was forged through centuries of conflict among nations and factions,
all rooted in a continental order shaped by events that began in the Age of Myth.
In this guide, we summarize the core mythos that forms the foundation of the Genesis War universe,
along with the structure of the continent where your journey unfolds.
We hope this helps Guardians who are new to Genesis War understand the world more easily.
Step into the origins of Antaria—the stage where Genesis War begins.
[Key Summary Points]
・A World of 25 Gods: Antaria was shaped by 12 Primeval Gods and 13 Dark Gods.
・The War of Gods (Ragnarok): The clash between Primeval and Dark Gods led to the awakening of the Gods of Destruction.
・The Age of Man: As the gods vanished and the Gods of Destruction fell into stillness and turned to stone, the era of humanity began.
・The Great Schism: Antaria formed around two major alignments—Dark Armor and Silver Arrow—shaped by divine influence.
・9 Diverse Nations: Each nation possesses distinct cultural, racial, and military characteristics.
1. The Myth of Antaria
■ The Birth of Antaria

Out of endless chaos, 25 gods appeared and created the world of Antaria.
The gods created humans in their own image, and some humans inherited divine bloodlines.
・Antaria’s civilizations
・and its racial
・and cultural dynamics
⇒ are rooted in this “Balance of the 25 Gods.”
2. Ragnarok – The War of the Gods

As time passed, a rift formed between the Primeval Gods and the Dark Gods.
The war began when Deimos, leader of the Dark Gods, rebelled against Primus, the supreme deity.
■ Initial Phase: Primeval Gods’ Dominance

The 12 Primeval Gods held the advantage through the Machina (Steel Giants) under their command.
■ Mid Phase: Dark Gods’ Counterattack

・The Dark Gods turned the tide through the birth of Grima—a power that enables physical transformation through dark magic.
By infusing magic into their bodies, they gained immense combat strength.
- Cost of Power: severe physical mutation (a hideous, darkened form)
- Result: a dramatic reversal in momentum
⇒ As both sides wielded devastating powers, the world grew increasingly unstable.
3. The End of Ragnarok and the Gods of Destruction

The violent clash between the two factions awakened those who had once been sealed away.
■ Awakening of the Gods of Destruction
・The Gods of Destruction possessed power far beyond any other gods.
・They unleashed relentless, purposeless devastation.
・The land was soaked in blood, and civilization stood on the brink of collapse.
■ The Choice of the Gods
To stop the Gods of Destruction:
- The Primeval Gods sealed themselves away.
- The Dark Gods went into seclusion in unknown lands.
- In the end, all gods vanished from the world.
■ The Stillness of the Gods of Destruction
With the gods gone and no targets left to destroy, the Gods of Destruction ceased their movement.
Over time, they turned to stone, and the broken world transitioned into the Age of Man.
4. Major Factions of Antaria
Over thousands of years, Antaria’s nations shaped their politics and cultures around divine influence
—forming two major alignments while maintaining conflict and balance.

✦ Dark Armor (Dark God Alignment)
→ A coalition built on military strength, pragmatism, and Devil-centered civilization.
■ Geysir Empire
・Rules over vassal states such as Trisis and Garad
・Only pure-blooded Devils may ascend the throne
・Wields powerful dark magic
・A volcanic nation built around mining and military power
■ Principality of Trisis
・A nation of desert warriors
・Masters of desert warfare, utilizing specialized desert-type Machina
・A unique military structure largely composed of mercenaries
■ Principality of Garad
・A northern fortress state
・Serves as a buffer zone between Bifrost and Geysir
・Maintains strong defenses with Imperial support
✦ Silver Arrow (Primeval God Alignment)
→ An alliance founded on chivalry, faith, and a rich, prosperous culture.
■ Kingdom of Pandragon
・Leader of the Silver Arrow Alliance
・Holds the continent’s most fertile river basins
・The royal family carries the Esprit bloodline
・A powerful military centered on Holy Knights
・Possesses the first-class Machina, Arondight
■ Astania Theocracy
・A religious nation centered on the Great Temple of Primus
・Led by the Pope; citizens are largely clergy and monks
・Commands the Templars (Knights of the Pope)
・Candidates must complete a 3-year martial pilgrimage to become a Templar
■ Kingdom of Dagal
・A Dwarven mountain kingdom in the northeast
・Built on mining and weapon manufacturing
・Famous for the impregnable Castle Dagal
・Long known for producing exceptional warriors
■ Kingdom of Cutis
・A small but strategically vital nation
・Culture centered on hunting and archery
・Strong civilian combat capability due to frequent border conflicts
✦ Neutral Nations
■ Cyrups
・A neutral southern city-state
・A hub for large-scale maritime trade
・Home to the Amigo and Granada Merchant Guilds
■ Principality of Bifrost
・A mountain state with the strongest defensive position along the Gigantes Mountains
・Maintained independence for ages as a natural fortress
・Upholds a policy of absolute neutrality
✦ Other Groups & Lands
・Kashmir
・Amigo & Granada
・Han Empire

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