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Beginner's Guides

Fighter Championship Challenge Guide

Genesis War
2026.04.28 Tuesday 15:30 (UTC + 9)



The Ultimate Tactical Saga Reborn, 『Genesis War』

Greetings, this is GM Azidahaka.


A competitive arena where you can test your strategy and combat prowess—Fighter Championship.

Fighter Championship is content where you compete against other Guardians under set rules and conditions,

earning rewards based on the results of your challenges.


This guide is designed to help our Guardians understand the basic progression

and usage to better prepare for combat and take on the championship more effectively.


Please refer to the details below to prove your skills in the Fighter Championship.





[Fighter Championship]


Fighter Championship is PvP content where you battle against other Guardians' defense combinations.

Winning or successfully defending in the Fighter Championship earns you Ranking Points,

and you can obtain rewards based on your accumulated Ranking Points.


Kashmir Seals obtained through Fighter Championship rewards can be exchanged for various items in the Exclusive Shop.

If you have fewer than 5 Fighter Championship Tickets, up to 5 tickets will be automatically recharged every day.


TIP. Achievements and Titles

You can earn achievement rewards by participating in content such as the Fighter Championship.

Achievement rewards can be viewed in [Quests] at the top left of the lobby screen.

Winning in the Fighter Championship can earn you Titles to decorate your profile.

Earned Titles can be viewed by tapping the [Profile Icon] at the top left of the lobby screen.


※ Achievement and Title images are examples. please check the in-game menus for more details.



[Challenge]


1) Challenge

In the Fighter Championship, you can challenge up to 3 opponents displayed on the list.

The opponent list is refreshed after you complete a challenge or when the refresh time expires.

When challenging, you can choose between Auto Combat and Manual Combat.

If Auto Combat is selected, it cannot be changed to Manual Combat during the battle.


2) Unknown Enemy

In the opponent list, information for 2 opponents is revealed, while 1 is displayed as an 'Unknown Enemy.'

Information for the Unknown Enemy is hidden, so you will not know which Guardian you will be fighting.

Defeating an Unknown Enemy grants more Ranking Points.


[Combat Rules]



The first attacker is determined randomly at the start of the battle.

Combat proceeds in a manner where allied and enemy characters take turns acting one by one.

During your turn, you can freely select the character you wish to control.

However, you cannot select characters that have already acted or those unable to act due to Stun, Sleep, etc.

In the Fighter Championship, map buff effects apply,

and special rules exclusive to the Fighter Championship apply from turn 5 onwards.


■ Fighter Championship Special Rules

Damage correction based on level difference is not applied.

Every turn, all characters gain a buff that increases ATK and DMG received by 30%. (Stacks up to 10 times)

Codex and Affection collection effects do not apply in the Fighter Championship.


[Defense Rules]


If you are attacked by another Guardian, your defense deck will be used automatically.

You can personally set the character combination to be placed on the defense map.

Map buff effects based on map characteristics apply to the defense map.

Please consider map buffs to form an effective defense combination to defend against opponents' challenges.

Ranking Points increase upon a successful defense.

Ranking Points decrease upon a failed defense, and you can attempt a Revenge challenge against that opponent.


[Ranking Points]


1) Point Fluctuations


Winning or successfully defending in the Fighter Championship earns you Ranking Points.

The higher the opponent's Ranking Points, the more points you earn upon victory.

Conversely, the lower the opponent's Ranking Points, the fewer points you earn.

As your Ranking Points increase, you can earn more rewards.


2) Point Multipliers


Combat with Normal Enemies

- Auto Combat Victory : ×1.2

- Manual Combat Victory : ×1.0


Combat with Unknown Enemies

- Auto Combat Victory : ×1.5

- Manual Combat Victory : ×1.2


Upon defeat, points decrease at a ×1.0 ratio regardless of the combat method.

For defense, points increase or decrease at a ×1.0 ratio regardless of victory or defeat.




※ All images in this notice were taken in a test environment.

※ Images may be subject to change depending on the update progress.



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