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Dev-Notes

《Genesis War》Developer’s Note #7

Genesis War
2026.11.10 Tuesday 17:28 (UTC + 9)


Dear Guardians,

Greetings. This is BK, Global Creative Director of Genesis War.


It has been 200 days since our global launch, and we have been journeying across the continent of Antaria together. We sincerely thank every Guardian who has taken to the battlefield each day and stood by us with unwavering support.

Our development team carefully reviews every piece of valuable feedback you share through the official community, Discord, and other channels.


The Main Story carries on the emotional impact and grand narrative of the original, as it now races toward its final conclusion. We hope you are all looking forward to the story ahead.


In today's Developer's Note, we would like to share news of the launch of "Total War," a new large-scale guild competition, and also talk about the Guild War matching system, which many of you have shared feedback on.


[New Content: Total War Launch]


"Total War," a new large-scale mode that offers a different kind of cooperation and strategy from Guild War, is being added.


Unlike Guild War, where two guilds face off one-on-one, Total War is a territory occupation battle in which multiple guilds gather on a single battlefield to occupy territories and expand their domains.


Total War is a competitive mode in which the Grand Knight strategically places members' defense decks to protect each of the guild's territories, while guild members attack opposing guilds' territories to secure more territory.



However, since Total War is structured so that five guilds compete fiercely on a single battlefield, please kindly understand that, to keep matches running smoothly, if there are not enough guilds available to participate when the matching pool is formed, some guilds may unavoidably be excluded from that round.


The key strategic points that decide victory in Total War are as follows.


First, the "Win Streak Penalty Debuff" system.

As you keep winning battles in a row, a penalty debuff that works against you in your next battle is gradually applied.

Therefore, rather than one member pushing ahead recklessly on their own, organic teamwork in which guild members divide up the attack order and target territories is more important than anything else.


Second, "Adjacent Territory Occupation and Buff Supply."

When you occupy a territory adjacent to one you currently hold, you are supplied with a buff that supports you in battle.

Since the type of buff provided is determined randomly, the strategic choice to flexibly adjust your attack route to the effect of the supplied buff and the situation on the battlefield will be the key to victory.


"Valor Medals," a new currency you can earn by playing Total War, can be used in the Guild Shop. They can be exchanged for a variety of items that provide genuine help in training and growing your heroes.


Detailed rules, the reward list, and other specifics for Total War can be found in the 'Total War Guide.'



[Guild War Matching System Overview]


Many Guardians have shared their opinions and questions about the matching system in Guild War. In response, we would like to explain how Guild War ranking is calculated and the criteria by which the matching logic operates.


Currently, the Guild War "ranking" is determined by the total points a guild accumulates over 8 matches during a season, and final standings are set based on those points.


"Matching," on the other hand, is not determined by the ranking as it is displayed. Rather, the matching system is designed so that matches are made randomly within a pool of guilds of a similar level, in order to reduce power gaps between guilds.

As a result, you may occasionally be matched with a guild whose displayed ranking appears to differ from yours.


Our development team is continuously and closely monitoring all Guild War matching records and battle results. We will keep reviewing and improving the matching balance so that Guardians can enjoy fair and thrilling matches that feel reasonable to you.



[In Closing]


The Main Story is already racing toward its conclusion. Our development team is working hard to prepare new stories for you, our Guardians, to enjoy beyond that point.

Before long, we will share news about “The Rhapsody of Zephyr” along with our upcoming update roadmap, so please stay tuned.


These 200 days since our global launch have been a deeply meaningful journey for all of us on the development team. Walking hand in hand with you, our Guardians, we are thankful for every moment. We hope to keep creating the grand epic of Antaria together with you through the 300-day mark, the 1-year anniversary, and long beyond that.


Once again, we bow our heads in deep gratitude to every Guardian sending us their love and support.


Thank you.

Global Creative Director BK 



🔷 Coupon Rewards🎟️  


※ This coupon can be redeemed only once per account.


■ COUPON CODE

- GWNOTE1110


■ Coupon Rewards 

- Destiny Cube * 10


■ How to Redeem Your Coupon

[AOS]

1. After entering the game, tap the [Menu ☰] button in the upper-right corner.

2. Go to [Settings] → [Account].

3. In the [Account] menu, copy your Member Number and tap the [Coupon] button.

4. On the page you are redirected to, enter your coupon code.

5. The reward will be sent to your Mailbox.


[iOS]

1. Please visit the Genesis War coupon redemption website.

▶ [Go to the Genesis War Coupon Redemption Site]

2. On the page, enter your Account ID and coupon code.

3. Once the coupon has been successfully redeemed, the reward will be sent to your in-game Mailbox.

[Go to Genesis War Coupon Redemption Guide]



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